Description Time to reenlist! Navy SEALs 2: Weapons of Mass Destruction takes the player back to Iraq, in search of a chemical weapons plant, then deep into North Korea, in search of their nuclear weapons plant, and finally to Pakistan to ferret out an Al Qaeda camp and chase down a top Al Qaeda leader. The player has a choice of weapons when the mission starts, and is sometimes joined by an. Discuss: Elite Forces: Navy SEALs (PC) Be respectful, keep it civil and stay on topic. We delete comments that violate our policy, which we encourage you to read. Discussion threads can be closed at any time at our discretion.
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Description of Elite Forces: Navy SEALs Windows
2002, the year Elite Forces: Navy SEALs was released on Windows. Made by Jarhead Games Inc. and published by ValuSoft, Inc., this action game is available for free on this page.
Captures and Snapshots
Screenshots from MobyGames.com
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Comments and reviews
Afxs2020-01-190 point
Testé par JdG ! : https://www.youtube.com/watch?v=zXZ4u9tVW8A&t=909s
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Wow. Autocad lisp files download. SOCOM: US Navy Seals is the first PS2 title to be fully online capable. On top of that, SOCOM doesn't suck, a normal expectation for a 'launch' title. This game offers a highly realistic experience that you can play with your friends online, or by yourself at home.
SOCOM has one of the nicest interfaces I've ever seen. Easy to use and very simple, I only had two problems. First, the mission briefings won't let you skip audio, and read text only, and it can be a little frustrating trying to find the headset volume adjust. The headset (included) is one of its better features, as it lets you communicate with your teammates in an online game, or with your AI backup in the single player game. Although the headset was a little temperamental, the voice recognition software worked very well.
In the audio/visual department, I was again, quite happy with SOCOM. Each character model is well detailed, the settings are realistic, and cover usually makes a SEAL invisible to the enemy. In the tradition of films like Patriot Games, and Crimson Tide, SOCOM has a slightly over the top heroic soundtrack, which matches well with the game feel.
On the bad side: The single player game isn't easy to learn, or play. Your teammates (as well as the enemy) frequently act in a bizarre way. The AI seems unable to deal with certain situations, like following your character. Multiplayer can be a lot of fun, but the maps are quite big, even for the sixteen-player maximum SOCOM allows. Finally, sometimes the controls leave something to be desired, and a lot of precision work is necessary. It's a good game, and while normally I'd say it's too specialized (highly-realistic FPS) to get a recommended rating, it's also the first online game for the PS2, and seems to deliver pretty well.